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Machine Gun | |
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![]() The Machine Gun for the game is based on the M16A2 assault rifle | |
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Damage | 8 (per shot) |
Radius | 1 |
Range | Any distance |
Firing mode | Automatic |
Reloading speed | Normal |
Speed | Instant |
Length | Medium |
Weight | Light |
Cost | 1000 |
Weapon type | Firearm |
Ammo type | Bullets |
Ammo capacity | 80 |
Carry capacity | 10/800 (Level 1) 12/960 (Level 2) 14/1120 (Level 3) 16/1280 (Level 4) 18/1440 (Level 5) |
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Appearance(s) | Space Monsters |
User(s) | Billmore Hawkins Josh Celton Sam Ramsen Deck Homwell Brake Andrens Rina Stock |
Score | 150 |
Strategy
If you keep firing in any direction during in-game mission, you will check whether the enemies are nearby or not. Likewise, it dealt the weaker damage but becoming stronger is the best way as you keep doing that kind of tactic and effective against lighter foes easily. To save your ammunition, hold the trigger to conserve the firing time limit in 80 rounds before it gets depleted and you'll might wish to get some bullets from crates or inside the room.